About
I am a 3D artist who enjoys the entire asset creation pipeline, from initial concepting all the way to rendering and compositing or engine implementation.
I especially like working on characters or props in various styles. Modeling and texturing is something I consider my specialty, but I am also a rigging and animation enthusiast.
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Resume available upon request. See Contact page.
Skill Summary
3D Modeling
Hard surface and general modeling, retopology, UV mapping
Organic and general sculpting
Hair/fur grooming experience
Garment creation experience
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Texturing/Shading
Stylized and realistic textures
General 2D work ​
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Rendering/Compositing
Lighting and rendering
Compositing
General editing and effects
Software
Experience
Framestore, LA
Nov 2022 - Present
Junior CG Artist
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Jun 2022 - Nov 2022
CG Intern
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Gadget-Bot Productions
Feb 2022 - Mar 2022
3D Artist (Contract)
Education
Gnomon — School of Visual Effects, Games & Animation
Jan 2019 - Dec 2021
Certificate in Digital Production for Entertainment
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University of Central Florida, Florida Interactive Entertainment Academy
Aug 2017 - Dec 2018
M.S. - Interactive Entertainment​
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Worcester Polytechnic Institute
Aug 2011 - May 2015
B.S. - Interactive Media and Game Development
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