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About

I am a 3D artist who enjoys the entire asset creation pipeline, from initial concepting all the way to rendering and compositing or engine implementation.
I especially like working on characters or props in various styles. Modeling and texturing is something I consider my specialty, but I am also a rigging and animation enthusiast.

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Resume available upon request. See Contact page.

Skill Summary

3D Modeling

Hard surface and general modeling, retopology, UV mapping
Organic and general sculpting
Hair/fur grooming experience
Garment creation experience

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Texturing/Shading

Stylized and realistic textures

General 2D work â€‹

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Rendering/Compositing

Lighting and rendering
Compositing
General editing and effects

Software
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Experience

Framestore, LA

 

Nov 2022 - Present

Junior CG Artist

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Jun 2022 - Nov 2022

CG Intern

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Gadget-Bot Productions

Feb 2022 - Mar 2022

3D Artist (Contract)

Education

Gnomon — School of Visual Effects, Games & Animation

Jan 2019 - Dec 2021
Certificate in Digital Production for Entertainment

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University of Central Florida, Florida Interactive Entertainment Academy

Aug 2017 - Dec 2018
M.S. - Interactive Entertainment​

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Worcester Polytechnic Institute

Aug 2011 - May 2015
B.S. - Interactive Media and Game Development

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